zdtm: Add sleep() to zombie00
When creating zombies we must wait for them to appear to test that we do support zombies, but not some transient state. But the thing is that we cannot use wait() or any other synchronous call here, thus we have to suck and use sleep(1) :( Signed-off-by:Pavel Emelyanov <xemul@parallels.com> Signed-off-by:
Cyrill Gorcunov <gorcunov@openvz.org>
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