Commit 60dee714 authored by Pavel Emelyanov's avatar Pavel Emelyanov Committed by Cyrill Gorcunov

magic: Change magic numbers

Existing ones are boring. Let's switch them into geographical coordinates
of various Russian towns in NNNNEEEE form.

4 digits for a coordinate give us up to 2km of inaccuracy, which is more
than enough to find a town. We cannot use longitude further than 99.99,
i.e. we won't cover the Far East region, but that's OK -- there's more than
enough good candidates even in the European part of the country only.

Feel free to extend.
Signed-off-by: 's avatarPavel Emelyanov <xemul@parallels.com>
Signed-off-by: 's avatarCyrill Gorcunov <gorcunov@openvz.org>
parent c05517b1
...@@ -4,18 +4,23 @@ ...@@ -4,18 +4,23 @@
#include "types.h" #include "types.h"
#include "compiler.h" #include "compiler.h"
#define FDINFO_MAGIC 0x01010101 /*
#define PAGES_MAGIC 0x20202020 * The magic-s below correspond to coordinates
#define CORE_MAGIC 0xa75b8d43 * of various Russian towns in the NNNNEEEE form.
#define SHMEM_MAGIC 0x03300330 */
#define PIPEFS_MAGIC 0x50495045
#define PSTREE_MAGIC 0x40044004 #define PSTREE_MAGIC 0x50273030 /* Kyiv */
#define PIPES_MAGIC 0x05055050 #define FDINFO_MAGIC 0x56213732 /* Dmitrov */
#define SIGACT_MAGIC 0x60606060 #define PAGES_MAGIC 0x56084025 /* Vladimir */
#define UNIXSK_MAGIC 0x07070707 #define CORE_MAGIC 0x55053847 /* Kolomna */
#define INETSK_MAGIC 0x08080808 #define SHMEM_MAGIC 0x54123737 /* Tula */
#define ITIMERS_MAGIC 0x99009900 #define PIPEFS_MAGIC 0x54023547 /* Kozelsk */
#define UTSNS_MAGIC 0xA00A0AA0 #define PIPES_MAGIC 0x56513555 /* Tver */
#define SIGACT_MAGIC 0x55344201 /* Murom */
#define UNIXSK_MAGIC 0x54373943 /* Ryazan */
#define INETSK_MAGIC 0x56443851 /* Pereslavl */
#define ITIMERS_MAGIC 0x57464056 /* Kostroma */
#define UTSNS_MAGIC 0x54473203 /* Smolensk */
#define FDINFO_FD 1 #define FDINFO_FD 1
#define FDINFO_MAP 2 #define FDINFO_MAP 2
......
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